Courses
Matte Painting: Merging 2D and 3D Techniques (Online)
Level 3 – Intermediate
- Length:
- 10 Weeks
- Prerequisites:
- Working knowledge of Photoshop, basic knowledge of Maya, V-Ray, and Nuke
- Software Used:
- Photoshop, Maya, V-Ray, Nuke
Create Set Extensions and Projections with Modern Matte Painting Techniques
The class introduces the student to the world of 2D/3D, or 2.5D, Matte Painting. Focusing on Matte Painting set extensions, projections and compositing setup, we address a variety of common production shots where the matte artist must build 3D assets for layout and projection. While historically matte painting has been a primarily 2D job, originally as real paintings on glass, to predominantly Photoshop work, today’s matte painters are expected to utilize 3D tools into their pipeline, such as Maya or 3ds Max. When done with the class you will feel comfortable enough to deal with a majority of Matte Painting challenges.
Registration for Spring Term is closed.
Summer Term Registration Opens:
Monday, June 3rd 2013
Tuition: $1,350
Instructor: TBA Instructor
- Day:
- Thursday
- Time:
- 7:00 pm - 10:00 pm PST
- Start Date:
- April 11th, 2013
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- Entertainment Design
- Foundation 3D and 2D
- Modeling and Sculpting
- Texturing and Shading
- Lighting and Rendering
- Animation Tools and Techniques
- Character Rigging
- Character Animation
- Dynamic Effects
- Scripting and Programming
- Compositing and Motion Graphics
- Matte Painting
- Games Tools and Techniques
- Workshops
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