Courses


Matchmoving and Integration

Matchmoving and Integration
Length:
10 Weeks
Prerequisites:
HD Digital Filmmaking for VFX
Software Used:
Autodesk Maya, Maya Live, Nuke, RealViz Matchmover, 2D3 Boujou

Merge Digital Elements with Live-Action Material

All aspiring 3D artists should understand the concepts and techniques of merging digital elements with live-action material. Production tricks and techniques will be thoroughly addressed through in-course demonstrations and student projects. A variety of effects work from film and television will be analyzed, focusing on how the final result was achieved.

Students will experience the process of creating their own elements and merging them with live action background plates. Topics to be discussed include compositing, match moving, camera tracking, production overview, real world camera attributes, depth of field, film grain, color correction, and film terminology.

Registration for Spring Term is closed.

Summer Term Registration Opens:

Monday, June 3rd 2013

Tuition: $1,755

Stephen McClure

Instructor: Stephen McClure


Day:
Thursday
Time:
4:00 pm - 7:00 pm
Start Date:
April 11th, 2013

Related Courses

  • Advanced Compositing

    Advanced Compositing

    Using real world examples, course instruction will cover topics such as color space, bit depth and film format, advanced keying and despill technique, working with matte edges, importing and exporting track data with ...

  • Art of Compositing

    Art of Compositing

    Combining images into a final frame for film or video has become more than just laying image A over image B. Today's digital tools have been developed through years of producing projects and managing challenges ...

  • Digital Matte Painting

    Digital Matte Painting

    This course is a hands-on intensive study of matte painting techniques used in background and establishing shots. Students are encouraged to employ traditional painting tools and concepts and apply them in the ...

  • Lighting and Rendering with V-Ray

    Lighting and Rendering with V-Ray

    This course introduces the use of the V-Ray renderer as it is implemented in Maya. Building on the foundation laid in Lighting and Rendering 1, we will explore all the new tools V-Ray has to offer. Throughout the ...