- 10 Weeks
- Software Used:
- Autodesk Maya
Translate Acting and Movement in 3D
Working with the Maya toolkit, this course addresses how to translate acting and movement in 3D. From the graph editor to the dope sheet, from inverse kinematics to forward kinematics, students will learn how to take poses and create fluid movement through timing and spacing. Projects range from cycles (bipedal, quadrupedal) to pure performance-driven animation. Students will take their ideas and tests to a final, finished portfolio piece.
Registration for Spring Term is closed.
Summer Term Registration Opens:
Monday, June 3rd 2013
Instructor: David Breaux
- 1:00 pm - 4:00 pm
- Start Date:
- April 9th, 2013